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(2 edits)

1) The fruits should be replaced with a pickaxe, magnet and clock to better represent what they do. I appreciate the timer though.

2) There are lots of cracked rocks and they all behave differently. Some are brittle, some fall in groups and some don't budge at all.

Is there a benefit to attracting slimes or is the magnet a double-edge sword?

Good idea to add better power-up sprites! I just used what I had available.

The cracked rocks should all behave similarly, but maybe that's a bug. I did use the same sprite for decoration within the floor so maybe that's what you're seeing.

The magnet can be a bit risky - it does make it easier to jump on slimes for extra points but the slimes can also just kill you.

Thanks for taking a look at my game!